Custom Fixture XML - CLOSED
Posted: Tue Oct 01, 2024 9:48 pm
First reviewing XML file(s) it seems anything that does not have multiple levels does not need a level identifier.
Nor do they need closing
The following XMl I created for a light but within LC2 it only shows to CH 7 - Shutter. Then within that it suedo list the rest of the channels.
I did attempt to set a level for shutter and close it. But that didnt change anything.
So what is wrong with the following XML?
Nor do they need closing
Code: Select all
</Channel>
So what is wrong with the following XML?
Code: Select all
<?xml version='1.0' encoding='UTF-8'?>
<Model brand="JC Lights" category="">
<Mode modified="TRUE" name="12CH">
<View>
<Type>VIEW_TYPE_HEAD</Type>
<Power>VIEW_POWER_4</Power>
<AnglePan>540</AnglePan>
<AngleTilt>270</AngleTilt>
<AngleBeam>24</AngleBeam>
<AngleBeamZoom>24</AngleBeamZoom>
<ReversePan>FALSE</ReversePan>
<ReverseTilt>FALSE</ReverseTilt>
<ReverseDimmer>FALSE</ReverseDimmer>
<ReverseIris>FALSE</ReverseIris>
<Color>#ffffff</Color>
</View>
<Channels>
<Channel name="pan" path="pan-tilt/"/>
<Channel name="pan_fine" path="pan-tilt/"/>
<Channel name="tilt" path="pan-tilt/"/>
<Channel name="tilt_fine" path="pan-tilt/"/>
<Channel name="pan-tilt_speed" path="pan-tilt/"/>
<Channel name="dimmer" path="dimmer/"/>
<Channel name="shutter" path="shutter/">
<Channel name="color_wheel" path="color_wheel/">
<Level end="15" name="open" start="0"/>
<Level end="31`" name="white" start="16"/>
<Level end="47" name="dark_green" start="32"/>
<Level end="63" name="dark_blue" start="48"/>
<Level end="79" name="dark_yellow" start="64"/>
<Level end="95" name="orange" start="80"/>
<Level end="111" name="indigo" start="96"/>
<Level end="127" name="blue" start="112"/>
<Level end="191" name="rotate_right" start="128"/>
<Level end="255" name="rotate_left" start="192"/>
</Channel>
<Channel name="gobo_wheel" path="gobo_wheel/">
<Level end="7" name="gobo_generic/open" start="0"/>
<Level end="15" name="metal/rr1b14" start="8"/>
<Level end="23" name="metal_basic/GM009" start="16"/>
<Level end="31" name="Miscellaneous/strobe" start="24"/>
<Level end="39" name="metal_basic/sh11" start="32"/>
<Level end="47" name="metal_basic/Z04773-11" start="40"/>
<Level end="55" name="metal_basic/GM064" start="48"/>
<Level end="63" name="metal_basic/GM032" start="56"/>
<Level end="73" name=" metal_basic/GM030" start="64"/>
<Level end="82" name="gobo_metal_complex/bricks" start="74"/>
<Level end="91" name="gobo_generic/gobo9" start="93"/>
<Level end="100" name="gobo_generic/gobo8" start="92"/>
<Level end="109" name="gobo_generic/gobo7" start="101"/>
<Level end="118" name="gobo_generic/gobo6" start="110"/>
<Level end="127" name="gobo_generic/gobo5" start="119"/>
<Level end="191" name="Miscellaneous/right_rotate" start="128"/>
<Level end="255" name="Miscellaneous/left_rotate" start="192"/>
</Channel>
<Channel name="prism_rotate" path="prism/">
<Level end="7" name="no_function" start="0"/>
<Level end="127" name="prism" start="8"/>
<Level end="255" name="rotate_counter_clockwise" start="128"/>
</Channel>
<Channel name="macros" path="macros/">
<Level end="49" name="DMX" start="0"/>
<Level end="200" name="auto1" start="50"/>
<Level end="255" name="audio1" start="201"/>
</Channel>
<Channel name="reset" path="reset/">
<Level end="240" name="closed" start="0"/>
<Level end="255" name="reset" start="241"/>
</Channel>
</Channels>
</Mode>
</Model>